Studio
Strategy and tooling for those building better ways to live, work, and play.
A boutique design and technology studio working with architects, engineers, builders, and fabricators to build the tooling they need to build a better built environment.
02 Studio
Tools aren’t precious. They’re useful. They get used, scuffed, they age, they break. Then we make new ones.
That’s the practice. Alongside architecture, engineering, and product teams, the work keeps asking what tool it needs — and we build it. Sometimes what’s needed is something large and complex. Just as often, it’s a throwaway, made-for-purpose jig. Both fill the same purpose — the improvement of our craft.
03 How we work
01
Strategy & Research
Market research, product strategy, roadmapping. We help teams figure out what’s worth building before they build it.
02
Workflow Design
Product design, UX/UI, service design. The shape of how the work gets done — for the user, and for the team behind them.
03
Software Development
Web platforms, internal tools, agentic systems. The product, after the strategy is settled.
04 ●Thesis
The built environment runs on data nobody indexed.
AI is the first tool capable of metabolizing that mess at scale. The opportunity is not to flatten the industry into one deterministic schema. It is to work with the mess: the formats, exceptions, vocabularies, and local practices that reveal how the industry actually operates.
i.
Mess as signal
The built environment is full of partial, inconsistent, highly specific data. Its value is in the variation, not in pretending every practice resolves to the same model.
ii.
Agents over interfaces
The screen is not the work. We build agents that hold the workflow end to end and surface only what the human needs to see.
iii.
Contextual structure
We build the minimum structure needed for a specific task, team, or project to move. It can adapt because the work, constraints, and vocabulary change.
05 Products
Norma
A materials library and agent for architects and designers. Norma turns vendor emails, PDFs, quotes, links, and schedules into a governed, cited library — work with it by email and chat, or connect your own agents through MCP.
- Materials library
- Materials agent
- MCP
- FF&E
Mapa
Parcel-level price and zoning intelligence for Maldonado. Explore 67,000+ urban and rural padrones with TONE zoning overlays, manzana price references, and one-click envelope analysis. Built for Estudio Local.
- 67K parcels
- GIS
- Real estate
- Maldonado
- Zoning
Arch Studio
A terminal-first agentic studio for architecture practice. Today it ships as a single open-source Claude Code plugin — 46 skills and 7 agents in one install; a dedicated harness with durable studio memory is in development.
- Agent harness
- Claude Code
- MIT
- Open source
06 Articles
Claude Code Cheat Sheet for Architects and Designers
A practical Claude Code cheat sheet for architects: installation, essential commands, project setup, skills, and architecture workflow examples.
AEC Magazine on the Judgement Stack
Martyn Day dedicated a feature in AEC Magazine to Skills for Architects, using it as the public reference architecture for what he calls the judgement stack — the layer a practice owns above the model.
Can Your Firm Train Its Own AI Model? Pre-Training, Fine-Tuning, and RAG, Explained
Pre-training and fine-tuning are both called training — one takes a frontier lab, the other runs on a Mac mini. Firms announcing they'll train their own model are usually describing the one they can't afford.
Architecture Studio 1.4: The Skills You Write Yourself
283 stars, 46 skills, and a breaking migration — v1.4 turns the plugin into a framework your firm extends, with a studio workspace, firm-owned skills, and project records that outlive every update.
Architecture Studio 1.3: A Course in the Terminal
255 stars, 40 skills, and a new kind of skill entirely — v1.3 ships /learn, a six-module hands-on course that teaches architects Claude Code itself, on a fictional Brooklyn art museum project.